One big issue that the MapQuest app seems to have is that it sometimes will report a single button multiple times at the exact same lat/long. Often one of the duplicates will have the description the user entered, if one was entered at all, and the other bugs will have seemingly random Types, with the default text for that type in the bug report.
In my effort to squash all reported in Florida, sometimes I just go looking for invalid bugs so that when I'm in the mood to do some real fixing its easier to find actual problems. In that spirit I have whipped up a quick way to find duplicate bugs so that the dupes can easily be marked invalid so that the original can later be individually verified.
To find duplicate bugs, first download the latest MySQL database extract from http://www.mapdust.com/dumps/latest_mapdust.sql.tar.gz Unzip the database file in the tarball to wherever is convenient for you.
Install MySQL on your system and then run the following command:
CREATE DATABASE mapdustuse mapdust;
Now, while in the same directory as the extract file run the following command
mysql -u root -ppassword < latest_mapdust.sql
Replace the word password above with your root password, being careful to not put a space between -p and your password.
Now we are ready to query our new database for duplicates.
use mapdust;SELECT id,
latitude,
longitude,
bug_count
FROM
(
select latitude,
longitude,
count(*) bug_count
FROM osmexportbug
GROUP BY latitude,
longitude
) foo
JOIN osmexportbug
USING (latitude, longitude)
WHERE bug_count > 1
ORDER BY bug_count,
id;
You should now have the bug number and lat/long of the duplicates. The ones that belong together are easy to spot because they are sequentially together. I use the following query to only find duplicates in Florida.
SELECT id,latitude,
longitude,
bug_count
FROM (
select latitude,
longitude,
count(*) bug_count
FROM osmexportbug
WHERE administrative_area = 'Florida'
GROUP BY latitude,
longitude
) foo
JOIN osmexportbug
USING (latitude, longitude)
WHERE bug_count > 1
ORDER BY bug_count,
id;
After locating a strand of duplicate bugs I go through and mark all but the lowest numbered bug as a duplicate. I use language like the following:
Duplicate of bug 85064.http://www.mapdust.com/detail/85064
Later when I come across the original bug, I'll only have the one to verify and squash, not a bunch after it to go through and tediously mark invalid.
I hope this helps any other bug squashers out there looking to address the bugs the awesome MapQuest users are out there reporting for us.